From Scratch and Python basics to AP CS A, USACO, and British Informatics Olympiad. Project-based learning that develops computational thinking alongside practical programming and algorithmic skills.
Grades 6–12
Build computational thinking and Python basics through project-based learning. From logic and variables through functions, debugging, and small game projects.
Java-focused AP CS A preparation covering data structures, algorithms, complexity analysis, testing, and FRQ practice. Full alignment with College Board curriculum.
Structured competitive programming from USACO Bronze through Gold+. Weekly timed contests, editorial review, problem-solving patterns, and code quality standards.
Programming fundamentals, algorithms, data representation, networks, and security aligned with GCSE CS specifications. Optional Bebras and BIO competition readiness add-on.
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